POV-Ray : Newsgroups : povray.unofficial.patches : 2 Problems with Megapov .5 : Re: 2 Problems with Megapov .5 Server Time
2 Sep 2024 04:17:01 EDT (-0400)
  Re: 2 Problems with Megapov .5  
From: Warp
Date: 17 May 2000 07:34:05
Message: <392283ad@news.povray.org>
Nathan Kopp <Nat### [at] koppcom> wrote:
: What you are saying is clear.  I hadn't thought of the truncation that
: occurs because of the 8 character limit in relation to animation files.  Any
: suggestions?  Could we forget about the 8-character limit (and simply append
: the "_PP" without truncating), or would that cause big problems for DOS?  Is
: there a better solution?

  Why do every platform have to suffer from the limitation of just one
platform? Why do Unix, Win9x, NT, Mac and any other platform have to use
a limited version which is intended to one platform: DOS?
  I would suggest some #ifdef's in the povray source code. If we are NOT 
compiling for DOS, then just use as long file names as needed. If we are
compiling for DOS, then truncate and don't care about the consecuences.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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