|
|
"Peter Popov" wrote:
> > This is my latest attempt at making a
> > logo for POV-Ray. It's a simple logo
> > showing a sphere inside a box thing.
>
> Very simple, yet very good!
Thanks!
> My only objection is that on the b/w
> scale some of the seams of the cylinders
> forming the cube edges are visible and
> some are not.
It's supposed to be that way.
That's a result of the shading of the object.
The point is that surface normals close to perpendicular to the viewing
direction are black.
Greetings,
Rune
---
Updated April 25: http://rsj.mobilixnet.dk
Containing 3D images, stereograms, tutorials,
The POV Desktop Theme, 350+ raytracing jokes,
miscellaneous other things, and a lot of fun!
Post a reply to this message
|
|