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I just did this as pratice with clockmod. Plus, I found it to be a little
more intuitive than the official clock stuff.
the light is a spot light with media.
-paul
Mike Weber wrote:
> why did you need clockmod?
> POV alone supports:
>
> Assuming you used a cone for the beam of light
>
> cone{<>,r,<>,r rotate z*clock*360)
>
> assuming Z is up and your clock value went from 0.0 to 1.0.
>
> --
> Mike
>
> wk: mik### [at] pyxiscom www.pyxis.com
> hm: mwe### [at] sciticom www.geocities.com/mikepweber
>
> "Paul Daniel Jones" <pdj### [at] psuedu> wrote in message
> news:391### [at] psuedu...
> > While this is simple, it was my first attempt using clockmod and
> > animations. I have to say that that macro really makes life easy. The
> > media was megapov media type 3. all 30 frames rendered in about 35
> > minutes at 320X240 aa = 0.3
> >
> > -paul
> >
> >
> >
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