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It'd help to see the code. Beyond that, I'd suggest playing around with the
threshold a bit, or increasing the number of components between the
base-point and the top. Maybe run them through a loop. ie:
#declare YTran=0;
#declare Scaler=1;
blob {
threshold 0.65
#while (YTran <= 10)
sphere {0,1,1
scale Scaler
translate YTran*y
}
#declare YTran=YTran+0.25;
#declare Scaler=Scaler+0.1;
#end
pigment {rgb <0.65,0.8,0.65>}
}
The more components you use, the smoother the transition.
David
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