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#macro MakeLogo ( SphereTexture, BoxTexture )
#declare Sphere = sphere { 0, 1 texture { SphereTexture } }
#declare Box = box { -0.5, 0.5 scale < 0.75, 2.1, 0.75 > texture
BoxTexture } }
difference {
object { Sphere }
object { Box }
object { Box rotate < 90.0, 0.0, 0.0 > }
object { Box rotate < 0.0, 0.0, 90.0 > }
} /// end difference
#end /// macro MakeLogo
#declare SphereTexture = texture { pigment { rgb < 0.75, 0.75, 0.75 > }
finish { phong 0.5 } }
#declare BoxTexture = texture { pigment { rgb < 0.70, 0.70, 0.70 > } }
object { MakeLogo ( SphereTexture, BoxTexture ) scale 1.4 }
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