POV-Ray : Newsgroups : povray.unofficial.patches : Post-process : highlights/midtone/shadows : Re: Post-process : highlights/midtone/shadows Server Time
2 Sep 2024 12:14:39 EDT (-0400)
  Re: Post-process : highlights/midtone/shadows  
From: Warp
Date: 29 Apr 2000 06:58:46
Message: <390ac065@news.povray.org>
Nathan Kopp <Nat### [at] koppcom> wrote:
: It would not be practical to compile to true machine code, since that would
: require a platform-specific compiler to exist inside POV

  I didn't mean that either. I was talking about povray's own "machine code"
which it can interpret. Just like perl or java have.
  This kind of "machine code" has the advantage that it's a lot easier to
parse and interpret.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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