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> I like to do astronomical (space probes in the solar system) raytracing.
> Unfortunaltely, the current version of Povray can't handle extremely large
> differences in numbers which are generated by this scenario.
Something that I've found helpful is the facility to
adjust your units, according to the detail you're
trying to capture. For example, if you use AU
(Astronomical Units) and you're rendering the
solar system, perhaps setting AU to 1.0 makes
sense. But, if you want to model leaves on a
tree on earth, 1 Meter should equal 1.0 and
AU something much larger. (Lack of precision
of the position of Jupiter is not so much of
an issue in this situation)
Not a general solution, but a helpful technique.
--
Nigel Stewart (nig### [at] nigelscom)
Research Student, Software Developer
Y2K is the new millenium for the mathematically challenged.
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