POV-Ray : Newsgroups : povray.binaries.images : Torus problem (69KB) : Re: Torus problem (69KB) Server Time
2 Oct 2024 20:24:33 EDT (-0400)
  Re: Torus problem (69KB)  
From: Tor Olav Kristensen
Date: 28 Apr 2000 20:53:55
Message: <390A32DC.3ADF862B@hotmail.com>
David Wilkinson wrote:
> >
> Ken wrote:
> >
> >Tor Olav Kristensen wrote:
> >> ...How are we supposed to model such cigar shapes then?
> >
> >A lathe can do it with ease and can also be used in CSG operations.
> 
>  I have been having exactly the same problem with the chimney of a loco that I
> am modelling.  I was using a cone with the fillet radii being produced by the
> outside surface of two tori.  These fillets have a different texture to the rest
> of the chimney, presumably because of the normal being the wrong way.
> 
> A lathe object should solve this problem, but at the expense of a much more
> involved definition requiring a bezier_spline definition.

Do you have any suggestions on how to calculate a set of co-ordinates
for a bezier_spline lathe that models such a "cigar" accurately?

Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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