POV-Ray : Newsgroups : povray.unofficial.patches : Post-process : highlights/midtone/shadows : Re: Post-process : highlights/midtone/shadows Server Time
2 Sep 2024 06:13:34 EDT (-0400)
  Re: Post-process : highlights/midtone/shadows  
From: Mark Wagner
Date: 28 Apr 2000 01:13:13
Message: <39091de9@news.povray.org>
Ken wrote in message <3908804D.3FBE5C60@pacbell.net>...
>
>It is starting to sound like POV-Ray needs a plugin feature added
>with a SDK plug in development environment rather than a whole
>bunch of post processing effects that will never meet all of the
>requirements that will be asked of it.


There is one way of implementing a plugin system for POV-Ray that would be
relatively easy and completely platform-independant:  Pov-Script.

Pov-Script plugins could be implemented as a macro in the main scene file,
or in a separate scene or include file specified as part of the filter
definition.  It should be possible to create any post-process filter you
could want using Pov-Script.

To a Pov-Script plugin filter, the image would need to be available as
either an array of structures containing the information for each pixel, or
as a set of arrays containing the information.

Mark


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