POV-Ray : Newsgroups : povray.unofficial.patches : Post-process : highlights/midtone/shadows : Re: Post-process : highlights/midtone/shadows Server Time
2 Sep 2024 06:16:01 EDT (-0400)
  Re: Post-process : highlights/midtone/shadows  
From: Fabian BRAU
Date: 27 Apr 2000 11:20:06
Message: <39085A9C.E15F70FD@umh.ac.be>
Yes show me an example :).

Fabian.


> 
> In addition to all the post-process requests that have been made in the
> past few days, there is one that is particularly important to me, which
> is the ability to manipulate separately the highlights/midtone/shadows
> proportions (?) of the image. (if this was already mentioned under
> another name in one of Glen Berry's message, forget about it).
> Many (not all) povray images "out of the render" share a common
> characteristic that makes them instantly recognizable, which is to be
> too evenly lit : they're too dark, or too bright, and generally lack
> contrast and saturation. There are ways in povray to avoid this, but I
> find it very difficult to obtain when the scenes involve many light
> sources and in fact I'm not sure it can be done for every picture. One
> simple post-process trick is to tinker with the highlight/midtone/shadow
> proportions, generally by increasing both the hightlights and the
> shadows. The price to pay is a loss of detail in both ranges, so this
> must be used wisely, but many pictures greatly benefit from this and
> appear much more "lively", as if a thin layer of dust had been removed.
> I'll post before/after examples in pov.binaries if someone is
> interested.
> 
> G.


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