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Chris Huff wrote:
> Media should also work, I don't see why it would be "prone to failure".
> It could be hard to adjust though...and probably slower than any other
> option(unless you use MegaPOV and media method 2 or 3).
Using media densities is really not that slow in the official version.
It's when you use scattering media that things slow way down.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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