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David Wilkinson wrote:
> A lathe object should solve this problem, but at the expense of a much more
> involved definition requiring a bezier_spline definition.
This is one of the areas where I will always used an external utility.
Hand coding splines is a waste of time when you can use a utility to
simply point and click your shape definition.
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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