POV-Ray : Newsgroups : povray.unofficial.patches : Problem with UV_mapping and Mesh : Re: Problem with UV_mapping and Mesh Server Time
2 Sep 2024 06:12:28 EDT (-0400)
  Re: Problem with UV_mapping and Mesh  
From: Warp
Date: 25 Apr 2000 10:35:23
Message: <3905ad2b@news.povray.org>
Fabian BRAU <Fab### [at] umhacbe> wrote:
: I don't how you can give u and v values information with mesh
: syntax? But one says that uv_maping work with mesh! So...

  Of course it works, but it can't read your mind to see what is what you
want. You have to tell it that "for this vertex, take the texture from these
texture coordinates" and this for all vertices of the mesh.
  This usually is not made by hand but with a modeller program.

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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