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I have truespace 2, I will have a look!
Fabian.
>
> Fabian BRAU wrote:
> >
> > Ok I reformulate,
> >
> > practically, how one can use uv_mapping with mesh/mesh2?
> >
> > > This usually is not made by hand but with a modeller program.
> >
> > There is a modeller which do this?
> >
> Yes, I guess that many modellers do this. I use Rhino (
> http://www.rhino3d.com ), export from it to 3DS format and convert with
> 3ds2pov to pov-ray mesh. Only drawback is that it costs $800 ($195 for
> students). (Trial version with 25 saves is free for download)
>
> Perhaps mr. "Linkmaster" Ken has links to other modellers, with which
> uv-mapped objects could be created (truespace is one, that I know,
> versions 1 and 2 could be downloaded from some magasine site free, IIRC,
> but I'm not sure, whether with these versions it is possible, I have
> version 4.3 and it is possible to use uv-mapping from it in POV).
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