POV-Ray : Newsgroups : povray.binaries.images : Torus problem (69KB) : Re: Torus problem (69KB) Server Time
2 Oct 2024 20:25:56 EDT (-0400)
  Re: Torus problem (69KB)  
From: Tor Olav Kristensen
Date: 24 Apr 2000 22:38:52
Message: <39050553.8CB4B93F@hotmail.com>
Chris Huff wrote:
> 
> I think the reason you end up with a "cigar" shape at all is a bug. 

As far as I remember you do get the torus shape if you do not 
subtract it from another shape.

Btw: Are there other shapes that intersects with themselves 
like this? 

(Maybe one could introduce a new "self_intersection" keyword ? :)

> As I recall, 
> this is because the bounding gets messed up by the radius
> settings, I think someone was working on a fix for it...which wouldn't
> give a cigar shape, but the actual torus shape.

But, but, but ... 
...How are we supposed to model such cigar shapes then?

(Scaling a sphere along an axis gives a shape that's round 
at the ends, while this cigar shape ends in a sharp point.)

Tor Olav
--
mailto:tor### [at] hotmailcom
http://www.crosswinds.net/~tok/tokrays.html


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