POV-Ray : Newsgroups : povray.programming : Re: CSG errors. Help? : Re: CSG errors. Help? Server Time
28 Jul 2024 16:19:47 EDT (-0400)
  Re: CSG errors. Help?  
From: Alf Peake
Date: 24 Apr 2000 19:32:57
Message: <3904d9a9@news.povray.org>
Chris Huff <chr### [at] yahoocom> wrote in message
news:chrishuff_99-A69047.13385324042000@news.povray.org...
>
> Since this isn't a programming question, you should probably have posted
> it to povray.advanced-users.
Sorry Chris, as usual I wasn't sure where it should have gone.

> Anyway, it sounds like a coincident surfaces problem. I haven't had a
> chance to examine the source in detail, but make sure you always have
> some overlap, and avoid having two surfaces occupy the same region of
> space(intersecting surfaces are fine of course, but if a larger area is
> coincident, POV has trouble deciding which one to render or whether to
> remove a surface).
>
In my WeldSeam declaration, the loop increment can be increased to 200 to give just a
couple of passes. This speeds things up. If RadW is increased slightly, the yellow
cylinder will almost disapear.

Alf


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