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Glen Berry <7no### [at] ezwv com> wrote...
> >> COLOUR Colour;
> >
> >raw (unclipped) floating-point values
>
> Is this value anti-aliased? I would think it would be.
Yes, this value is anti-aliased.
> What sort of range do the values have in a "typical" scene?
As Ron pointed out, usually 0..1. However, phong and specular highlights
can send these values _very_ high (in the hundreds, at least).
-Nathan
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