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Maybe this would do for a net?:
#declare BBNet=
torus {1,.5
clipped_by {sphere {0,1 translate .5*y}}
pigment {gradient x+y
color_map {[.15 color rgb 1][.15 color rgbf 1]}
scale .15 translate .1*y}
finish {ambient .25 diffuse .75}
scale <1,1.25,1>
}
object {BBNet}
I know it's not a fancy spline or torus sections but it kind of looks like a b.b.net.
Maybe the uniforms should be priority one however.
:-)
Bob
"Eric Freeman" <eri### [at] datasynccom> wrote in message
news:39010c79@news.povray.org...
| BlobMan people (very clever, that blobman is). No net, no uniforms, only
| one individually posed character, and more finishing touches than I could
| name, but I'm on to other things so this one may be "finished."
|
| Eric
| --------------------
| http://www.datasync.com/~ericfree
| --------------------
| "I don't like it, and I'm sorry I ever had anything to do with it."
| - Erwin Schrodinger talking about Quantum Mechanics.
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