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Glen Berry <7no### [at] ezwv com> wrote:
: In other words, if I add a few objects to a scene, I expect that I
: would probably *not* be able to reuse the radiosity data. Is this
: correct?
Yes. The radiosity data would be wrong because those new objects have not
been taken into account.
I don't know if it's completely invalid, or if you can use the saved data
anyways. This might be the case when the additional objects have unnoticeable
effect on the global illumination.
: Can I switch antialiasing on or off, and still reuse the data?
I think yes.
: Can I render the image at a small size, saving the radiosity values,
: and then reuse these values in a larger final render size?
Probably. The quality may suffer, though.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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