This is a model I did about 2 years ago with my first attempts using deeply
nested CSG's. Heavily layered procedural textures were used to create the
rusty metals etc. Unfortunately, I didn't use anti-aliasing at that time.
Presently, the original files would have to be reworked because the text
(the typewriter keys) was moved around in some file conversions ...it would
take some time to correct this and render the image again. Nevertheless, I
thought others would find it inspiring. It was an amateur attempt at the
time ...but results like these encouraged me to continue onto more advanced
work with the POV-Ray program.
Geoffrey
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