POV-Ray : Newsgroups : povray.unofficial.patches : ANNOUNCE: Acceleration of box' normal : Re: ANNOUNCE: Acceleration of box' normal Server Time
2 Sep 2024 08:18:32 EDT (-0400)
  Re: ANNOUNCE: Acceleration of box' normal  
From: Dejan D  M  Milosavljevic
Date: 12 Apr 2000 03:02:44
Message: <38f41f94@news.povray.org>
** Many a little makes a mickle. **

Faster rendering or memory usage? That is the question!


Warp <war### [at] tagpovrayorg> wrote in message news:38f30f5c@news.povray.org...
>   I used the following scene to test this patch:
>
> camera { location -z*30 look_at 0 }
> light_source { <100,200,-300> 1 }
> light_source { <-100,100,0> <.5,.25,0> }
> light_source { <0,-300,-200> <0,.25,.5> }
>
> #declare R=seed(0);
> #declare ind=0;
> #while(ind<1000)
>   box
>   { -.1, 1 pigment { rgb 1 }
>     rotate <rand(R)*180, rand(R)*180, rand(R)*180>
>     scale <.1+rand(R)*1.9, .1+rand(R)*1.9, .1+rand(R)*1.9>
>     translate <-10+rand(R)*20, -10+rand(R)*20, -10+rand(R)*20>
>   }
>   #declare ind=ind+1;
> #end
>
>   It has 1000 boxes rotated, scaled and translated randomly. I rendered
> it at 640x480 with aa 0.1 in this Ultra 5 with the official povray and
> this patched version.
>   The times were:
>
>   Official:
> Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
> Time For Trace:    0 hours  1 minutes   6.0 seconds (66 seconds)
>     Total Time:    0 hours  1 minutes   7.0 seconds (67 seconds)
>
>   Patched:
> Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
> Time For Trace:    0 hours  1 minutes   4.0 seconds (64 seconds)
>     Total Time:    0 hours  1 minutes   5.0 seconds (65 seconds)
>
>
> --
> main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
> ):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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