daishi <das### [at] x-press net> wrote...
> yup....I'm just about out of ideas, I think I might just give up on
getting
> photon mapping to work and go back to bmrt.....sigh...
>
Before you give up... there is a bug in MegaPov 0.4 that causes similar
problems (but in other circumstances) that has been fixed for 0.5. If you
could email me the whole scene (maybe a low-triangle version or one where
you use a POV torus primative instead of the mesh object), I'll do my best
to track down the bug and fix it if it still is there.
-Nathan
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