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Fabian BRAU <Fab### [at] umh ac be> wrote:
: What is this "plateau-free noise"?
AFAIK it's the following:
The fractal noise function used by, for example, the bozo pattern should
return values between 0 and 1, but instead it returns values that are outside
that range (0 and 1.5 or something like that). This value gets then clamped
to the range 0 - 1 (ie. all values greater than 1 are converted to 1).
This causes flat areas of height 1 in the bozo pattern.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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