|
|
Tutorial ?.. you got it :-)
How to make a real good object in few steps :
1 - Create a file like this :
// Standard includes
#include "color.inc"
#include "textures.inc"
// Camera stuff here as you want
camera {
.../...
}
// Light source here as you want
Light_source {...
.../...
}
// H.E.Day includes
#include "new_textures.inc"
#include "big_textures.inc"
#include "amazing_tex.inc"
#include "incredible_tex.inc"
#include "crazy_tex.inc"
#include "more_stuff.inc"
#include "even_more_crazy_stuff.inc"
#include "I_dont_understand_tex.inc"
// Personal object
object {
sphere { <0,0,0> 1 }
rotate <17,23,47> // Just to show I understand something...
texture {
H_E_Day_tex // Put here a name (whatever it is called, H.E.Day made it..)
}
}
// End of file
Step 2 : render... It will take a few hours or days, but the result will be really
awesome, as usually when using H.E.Day textures....
Step 3 : post it on pbi and say 'Look !... I made this !...'
Question : do I have understood something ?...
--
FD aka Freddy D. aka Prof D.
Pro### [at] wanadoofr
http://profd.est-ici.org
Post a reply to this message
|
|