I gave this a try too. At first I couldn't get any of the media to show up but
when it did it looked okay. So from there I figured what it needed for the
flames lighting to show up better on the neighboring matches was to use
radiosity.
You might want to do a correct aspect ratio render Ken. It makes a big
difference as you will see here, I made this 270 width by 300 height for the 9
by 10 ratio suggested in the scene file. The media was:
media {
method 3
intervals 3
samples 3,3
absorption <.15,.1,.05>*.025
scattering {1,rgb 0.234 extinction 0.0133}
}
Under 16 minutes to render with +QR +a0.25 +r2 +am2 on a PIII 500MHz
Bob
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