POV-Ray : Newsgroups : povray.programming : math and trig question : Re: math and trig question Server Time
28 Jul 2024 16:29:54 EDT (-0400)
  Re: math and trig question  
From: James Barton
Date: 1 Apr 2000 19:52:55
Message: <38e699e7$1@news.povray.org>
Love to help, thinking about it now...  I am half figuring it out, seeing
pictures would be good, emailing them directly to me fine.  Be
warned I'm not a programmer by nature, but a mathematics person, 
so don't be surprised if I have no idea what a bspline is.

I think you don't want rotation in the z direction, as if the disk is created in
X-Y, then rotating it about Z, just rotates the circle, which is a symmetrical
object.  You want some y rotation instead.  If this isn't right I'll need some
more info.

I'm, thinking about it at the moment, I don't think the above would cause
that kind of a problem.


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