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'image_map' is a texture though, so it doesn't matter what the 'box' starts off
as. You'll always have to scale the texture either within the image map or
pigment or texture part.
Bob
"Greg M. Johnson" <gre### [at] my-dejanewscom> wrote in message
news:38DFAEF8.73E930BE@my-dejanews.com...
| Sigmund Kyrre Aas wrote:
|
| > You don't compensate for aspect ratio:
| >
| > > box{<0,0,0>,<1,1,0.001>
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| As I said, none of the following first lines give a sensible solution:
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| box{<0,0,0>,<1, 1, 0.001>
| box{<0,0,0>,<1, 689/126, 0.001>
| box{<0,0,0>,<126/689, 1, 0.001>
|
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