|
|
Dang! These things make no sense. I've got two images that I want to use
as rotoscopes as I tweak my blob character.
The image maps are violating the laws of physics. (using mega 0.4).
Why is one map unnaturally stretched? Yes, it's tall and thin, but why
isn't there an option in povray to get planar straight up mapping?
box{<0,0,0>,<1,1,0.001>
pigment{
image_map{
tga "c:\My Documents\frontpos2.tga"
once
}
}
finish {ambient 1 diffuse 0}
translate <-0.5,-0.5,-0.05>
scale 21
translate -1.5*y +3*z -4*x
}
box{<0,0,0>,<1.,1,0.001>
pigment{
image_map{
tga "c:\My Documents\left2.tga"
once
}
}
finish {ambient 1 diffuse 0}
translate <-0.5,-0.5,-0.05>
scale 14
translate -17*x -1.5*y +3*z
}
Post a reply to this message
Attachments:
Download 'thebody11rebuild.jpg' (14 KB)
Preview of image 'thebody11rebuild.jpg'
|
|