POV-Ray : Newsgroups : povray.binaries.images : Infernal blasted image maps : Infernal blasted image maps Server Time
2 Oct 2024 20:23:27 EDT (-0400)
  Infernal blasted image maps  
From: Greg M  Johnson
Date: 26 Mar 2000 22:01:26
Message: <38decf06@news.povray.org>
Dang! These things make no sense. I've got two images that I want to use
as rotoscopes as I tweak my blob character.
The image maps are violating the laws of physics. (using mega 0.4).

Why is one map unnaturally stretched? Yes, it's tall and thin, but why
isn't there an option in povray to get planar straight up mapping?

box{<0,0,0>,<1,1,0.001>
                pigment{
                        image_map{
                                tga "c:\My Documents\frontpos2.tga"
                                once
                                }
                        }
                finish {ambient 1 diffuse 0}
                translate <-0.5,-0.5,-0.05>
                scale 21
                translate -1.5*y  +3*z       -4*x
        }

        box{<0,0,0>,<1.,1,0.001>
                pigment{
                        image_map{
                                tga "c:\My Documents\left2.tga"
                                once
                               }
                        }
                finish {ambient 1 diffuse 0}
                translate <-0.5,-0.5,-0.05>
                scale 14
                translate -17*x -1.5*y  +3*z
        }


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