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I'll use angle dependent reflection. The reflection was one of the things
that was bugging me in the water. Thanks. I'll also see what I can do
about the lighting. I used an abient value of 0 fo everything, and i like
the result. Thanks for the suggestions.
Andre
Bob Hughes <omn### [at] hotmailcom?subject=PoV-News:> wrote in message
news:38dc249d@news.povray.org...
> Did you use angle dependent reflection? The reflection just seems to
choppy to
> me for one thing. I don't see the media causing the problem, it's okay as
far
> as filtered color of the water goes.
> The sunlight looks dim but it's relatively high up and the sky is
cloudless. I
> know shadows can vary a great deal, dark like in this image and sometimes
more
> ambient showing in them. Darker here kind of goes with the idea of a
bright
> sunshine and surroundings masking things out in shadow but there isn't
really
> any overwhelming brightness to the sand, water and sky.
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