POV-Ray : Newsgroups : povray.binaries.animations : Bending cylinder object w/blurred reflection. : Re: Bending cylinder object w/blurred reflection. Server Time
20 Jul 2024 19:21:26 EDT (-0400)
  Re: Bending cylinder object w/blurred reflection.  
From: D  H  Miller
Date: 23 Mar 2000 22:02:09
Message: <38dadab1$1@news.povray.org>
Looks very convincing! May I see the code?
thanks,
.d


--
dhm### [at] mediaonenet
http://www.casdn.neu.edu/~dmiller
Simen Kvaal <sim### [at] studentmatnatuiono> wrote in message
news:38cc9f97@news.povray.org...
> Hi!
>
> I recall seeing a cg-animation on a tv show a couple of years ago; when 3d
> computer animation was still a new and hot topic. It was a cylinder
bending
> over, finally touching the ground. I have used some time trying to
recreate
> that magic (!) moment, using triangle meshes, blobs, unions of cylinders
> et.c., but none came as close as this. It contains some simple yet clever
> (in my opinion) maths to create and animate the object, which is rather
> simple.
>
> The animation takes place in a not-too-interesting environment, (read: a
> checkered plane), but the blurred reflection looks quite good reflecting a
> well-defined pattern.
>
> By the way: has anyone yet tried to animate blurred reflection? Is this
the
> first post of that kind?
>
> I think this was enough rambling about such a simple animation.
>
> Simen.
>
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.