POV-Ray : Newsgroups : povray.binaries.images : knotworks (~60kb bu) : Re: knotworks (~60kb bu) Server Time
4 Nov 2024 16:24:23 EST (-0500)
  Re: knotworks (~60kb bu)  
From: Bob Hughes
Date: 23 Mar 2000 18:34:33
Message: <38daaa09@news.povray.org>
Wow, hey that's pretty ingenious.  Any chance of adding individually textured
areas (box or plane sections) to the spaces for a stained window type of thing?

Bob

"Marc Schimmler" <sch### [at] icauni-stuttgartde> wrote in message
news:38DAA1F1.65DCC4D1@ica.uni-stuttgart.de...
| Hi all!
|
| I've already shown a pic of a celtic knotwork. I promised I would create
| an include file but since David Wilkinson's birthday nothing happend.
| The truth is that the include file has already been finished at that
| moment but I thought that the usage would be too difficult.
| The whole thing is based on an article from Andrew Glassner about celtic
| knotworks and his formulated algorithm to draw them. You have three
| grids and must take care to ...
|
| I decided instead to hone my C++ skills and wrote an app that provides a
| user interface where you can draw the knotwork and where the app takes
| care that you don't violate any rules. This app spits out the include
| file (in fact an array with some #declares) that you can use with the
| existing knotwork include file.
| This has been my first bigger C++ program, my first first gui
| programming and therefore the code is not in a shape I would wish for
| (but it works :-) will be published soon).
| I used fltk as toolkit which has the advantage that it also exists for
| the Win32 platforms. Problem is, I don't have a WIN32 C++ compiler at
| hand (I would be happy if someone could support me there) I just don't
| trust the free Borland commandline compiler, yet.
| Two attachments: the first shows the main gui window on my X-windows
| screen and the second shows the resulting pov scene.
| What do you think? Is it useful?
|
| Greetings,
|
| Marc


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