POV-Ray : Newsgroups : povray.binaries.animations : BeastWars : Re: BeastWars Server Time
21 Jul 2024 01:26:22 EDT (-0400)
  Re: BeastWars  
From: Mike Weber
Date: 22 Mar 2000 10:11:51
Message: <38d8e2b7$1@news.povray.org>
That's an interesting idea, the 'race' idea.

--
Mike

wk: mik### [at] pyxiscom  www.pyxis.com
hm: mwe### [at] sciticom  www.geocities.com/mikepweber


"Ken" <tyl### [at] pacbellnet> wrote in message
news:38D82BF7.657D7C3F@pacbell.net...
>
>
> Mike Weber wrote:
> >
> > That's fine - just like to know what is lacking in the modellers.
>
> I am not so sure that it is a problem of "lacking" as it is a matter
> of productivity. I have tried countless GUI based modelling programs
> and by the time I go through the various song and dance routines
> you must do to get a few object positioned in 3D space and then assign
> material properties to them I can usualy type it out in POV-Ray and
> have done three or four test renders in the same amount of time.
> This does not hold true for everyone but it sure does for me.
>
> I think it would be fun to race someone sometime with computers
> set up side by side to see if the hand coder can beat the GUI
> modeller for a given scene.
>
> --
> Ken Tyler -  1300+ Povray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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