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Mick Hazelgrove <mha### [at] mindaswinternetcouk> wrote in message
news:38d7c68e@news.povray.org...
> This has real possibilities - trace type 2? I missed that one - have to
look
> it up. perhaps scaling the blobs flatter would help with realism.
>
Sorry, meant to say "slope type 2", not trace. Yes, tried scaling the blobs
flatter, but I think it made them overhang in a weird way. I'll try it
again, though, as I've added some new parameters I can play with since then.
I've posted the code in text.scene-files if you want to take a look. (not
the tga - if anyone wants it, mail me).
--
Tom Melly
tom### [at] tomandluforce9couk
http://www.tomandlu.force9.co.uk
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