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How about calling it noise3d2, noisepf, noisegmjipitn, noiseII, coolnoise ?
While I am truly appreciative of the giants who have given us this thing
called povray, I'd guess plateaus broke more scenes than a change would
break.
Ron Parker wrote:
> On Tue, 21 Mar 2000 08:17:07 -0500, Greg M. Johnson wrote:
> >We have all discussed the issue many times without answering the
> >following question:
> >
> >How *hard* would it be to "fix" pov to eliminate the plateuas that exist
> >in the noise3d function?
>
> It's not a question of how hard it would be, it's a question of how many
> scene files it would break.
>
> --
> These are my opinions. I do NOT speak for the POV-Team.
> The superpatch: http://www2.fwi.com/~parkerr/superpatch/
> My other stuff: http://www2.fwi.com/~parkerr/traces.html
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