POV-Ray : Newsgroups : povray.unofficial.patches : How many lines of code: eliminate plateaus in noise3d by interval change : Re: How many lines of code: eliminate plateaus in noise3d by interval change Server Time
2 Sep 2024 08:14:56 EDT (-0400)
  Re: How many lines of code: eliminate plateaus in noise3d by interval change  
From: TonyB
Date: 21 Mar 2000 10:48:04
Message: <38d799b4@news.povray.org>
>It's not a question of how hard it would be, it's a question of how many
>scene files it would break.


But, you (programmers) have always said that you could add something for
backward compatibility. Why don't you just fix it and add a #version thingy
to use the old noise?


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