Cool. I like the grass. Now if there was a way to make includes work with
Moray....
--
Mike
wk: mik### [at] pyxiscom www.pyxis.com
hm: mwe### [at] sciticom www.geocities.com/mikepweber
"TonyB" <ben### [at] panamac-comnet> wrote in message
news:38d66a37@news.povray.org...
> Hi. I made a couple tiny modifications to Gilles' grass include. I made it
> so that using trace() you could place the patches over a height field. My
> example here uses blobs to make the heightfield. It turned out nicely. I
say
> "Ode to the MaXeR" because he is the one that got me inspired with his
> animation of a thunderstorm over a field with a sword in it. I used the
same
> aspect ratio he uses to render mine. It's supposed to be a night scene, so
I
> have no justification for the lighting. I'll work on it some other time.
> Enjoy.
>
>
>
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