POV-Ray : Newsgroups : moray.win : Lighting help : Re: Lighting help Server Time
28 Jul 2024 18:17:21 EDT (-0400)
  Re: Lighting help  
From: Mark
Date: 10 Mar 2000 06:35:22
Message: <38c8ddfa$1@news.povray.org>
Thanks for all the tips.  I could of spent a lot of time fooling around with
this before hitting on this combination.

Mark

POV-Ray sweatshop motto:
"get back in there and start rendering"



"Rick [Kitty5]" <pov### [at] dialpipexcom> wrote in message
news:38c8d2a0@news.povray.org...
> ok, try this, very simple
>
> place you object at the center of your scene
>
> place the camera above it, to one side, looking down at your object, an
> angle of 30degs of so will do, zoom in so your object fills the scene.
>
> create 2 point lights, 1 pure white, one more of a yellow or blue (but
only
> slightly!)
>
> put one slightly above the camer and to one side, put the other below the
> camera and to the other side
>
> render, and start shuffelling things around till you get it.
>
> big tip, is to start with a sphere on a plane for you scene, you can mess
> with the lights and not have to wait an age to see your results :)
>
> for real lighting tutorials (even tho the above allways makes a nice
> starting point), look for photography and try to re create the positioning
> you find (use area lights instead of foil umbrellas etc)
>
> Rick
> "Mark" <mst### [at] adelphianet> wrote in message
> news:38c52f26@news.povray.org...
> > Hi,
> >
> > Very new Moray/POV-Ray user here with a large headache from trying to
> figure
> > out the correct lighting setup for some computer game graphics
> (spaceships).
> > I am a artistic imbecile to begin with so I talked to some professional
> game
> > designers and they were talking about the 3 light method for lighting a
> > scene.  Involves different light types, angle/placements and ambiance
> > (warmth/coolness) of the light source.  Hence, the very large headache I
> > have<g>.
> >
> > I am throwing myself on the mercy of this newsgroup in the hopes that
> > someone can point me to a tutorial on lighting.  Something for the
> beginner
> > if possible but can tackle anything if it is good.
> >
> > Thanks,
> > Mark
> >
> >
> >
>
>


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