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Thanks Bob,
From another time that I was testing out the anim plug-in, I noticed that I
was able to animate the scene without doing any rendering - but I don't know
how I did that. I went back to try again, but still can't find a menu
command to do this. Any ideas?
Mike
"Bob Hughes" <omn### [at] hotmailcom?subject=PoV-News:> wrote in message
news:38bfe6a6@news.povray.org...
> That's for forcing the keyframe (when you don't get a yellow key
otherwise, if
> that can ever happen) while setting them up as you normally would, for
example
> if you want the another keyframe somewhere in-between two which were
already
> set.
> 'Selected' should set the current highlighted portion of a model/object,
and
> 'Object' would be any Parent including Children (or vice versa) parts I
guess,
> but I don't know.
> You can say Delete>Scene to reset the keyframing to none and still leave
the
> scene in it's current state so you can start again from there without any
> previous animation remaining as I understand it.
>
> Bob
>
> "Mike Weber" <mik### [at] pyxiscom> wrote in message
> news:38bfd3e0$1@news.povray.org...
> | Now that I actually tried it - I see that Scene isn't implemented yet.
> |
> | Mike
> |
> | "Mike Weber" <mwe### [at] sciticom> wrote in message
> | news:38bfc3dd@news.povray.org...
> | > I noticed if you right mouse click on the key at the lower left of the
> | > screen you have Set->Selected/Object/Scene - what does each do? I
would
> | > suspect that I need to select Scene for each key frame.
> | >
> | > --
> | >
> | > Mike
> | > mwe### [at] sciticom
> | > For 3D pictures and animations http://www.geocities.com/mikepweber
> | >
> | >
> |
> |
>
>
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