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ok, there's one in p.b.s-f. BTW, I don't think it happens with a
pigment_map instead of a texture_map, or if you put the material_map inside
the texture_map. And this scene *does* work in the official 3.1g.
> Please provide a short demo POV file (either emailed or posted in
p.b.s-f).
> I'm sure I could make up my own, but this will save me time. Thanks.
>
> -Nathan
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