POV-Ray : Newsgroups : povray.binaries.images : My not so active desktop ~99k : Re: My not so active desktop ~99k Server Time
3 Oct 2024 00:28:13 EDT (-0400)
  Re: My not so active desktop ~99k  
From: Peter Cracknell
Date: 1 Mar 2000 12:07:39
Message: <38bd4e5b@news.povray.org>
Ahh!  I spent ages trying to get a nice (in terms of looking at) but
realistic plastic and I just tried that, I was too impressed by the fact
that it was almost the complete reverse of what I had used, but its far
nicer, thanks.  I know that sounds really lame especially using moray, but
me and textures just don't go too well!  Ta

P3TE

--
pc### [at] petecracknellcouk
remember dont use WYSISYG!

www.petecracknell.co.uk
Sigmund Kyrre Aas <as### [at] studntnuno> wrote in message
news:38BD1142.BAF9287E@stud.ntnu.no...
> Good modeling, but your plastic texture is weird: The objects appear to
have
> very little contrast. Don't know how this turns out in you scene, but I
have
> used this plastic texture successfully with radiosity:
>
>     pigment {rgb 1}
>     finish{
>         ambient 0
>         diffuse .8
>         brilliance 1
>         specular 0.4
>         roughness .05
>     }
>     normal {bumps .1 scale .01} file://object beeing app. 3 units wide


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