On Tue, 29 Feb 2000 05:06:01 -0800, Ken wrote:
>
>
>Peter Popov wrote:
>>
>> With time I've compiled a list of features I would be happy to see in
>> POV-Ray. I think it wouldn't hurt if I posted it here.
>
>Here is my little wish list - tee hee !
>
>1.) displacement mapping
>
>2.) export capabilities pov2???
>
>3.) programmable shaders ala renderman
>
>4.) the ability to internaly tesselate POV-Ray primatives
>
>5.) subdivision surfaces
>
>6.) extended capabilities for the warp turbulence feature
>
>7.) nurbs
Most of these are perfectly reasonable things to wish for. (1) and (2) are of
course rather dependent on (4), and of course that ability would be limited to
the primitives that can be tesselated.
--
These are my opinions. I do NOT speak for the POV-Team.
The superpatch: http://www2.fwi.com/~parkerr/superpatch/
My other stuff: http://www2.fwi.com/~parkerr/traces.html
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