POV-Ray : Newsgroups : povray.binaries.images : B5 got nothin' on me! (59kbu) : Re: And the answer is??? Server Time
3 Oct 2024 10:20:43 EDT (-0400)
  Re: And the answer is???  
From: Chris Spencer
Date: 28 Feb 2000 18:15:49
Message: <38bb01a5@news.povray.org>
Incredible...  A little off-topic, but how many years have you been working
with POV/MegaPOV?

-Chris-


H.E. Day <hed### [at] fcinet> wrote in message news:38BAECA5.C322BF1F@fci.net...
> Here is the MegaPov code.
>
> #declare Scarring =
> texture {pigment {bozo color_map {[0 rgb .175 transmit .875][1 rgb .175
> transmit 1]}scale 2}}
> texture {pigment {bozo pigment_map {[0 bozo color_map {[0 rgb .125
transmit
> .667][1 rgb .125 transmit 1]}scale .125][.5 rgb .175 transmit 1]}scale
> 2}translate 25}
>
> #declare HullTexture =
> texture {
> pigment {
> crackle metric 1
> color_map {
> [0 rgb .75]
> [1 rgb 1.5 ]
> }
> scale 1/4
> scale <1,1,3>
> }
> normal {crackle metric 1 scale 1/3 scale <1,1,3> bump_size 1/2}
> finish {ambient 0 phong 1.5 metallic}
> }
> texture {Scarring scale 2*z scale .25}
> texture {Scarring scale 2*z scale .5}
> texture {Scarring scale 2*z scale .5}
> texture {Scarring scale 2*z scale 1}
>
> Where  the two color_map entries are the maximum and minimum colors for
the
> texture.  Enjoy! ;->
>
> --
> H.E. Day
>
>


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