POV-Ray : Newsgroups : povray.binaries.images : 4.5 Week Render (Gasp!) : Re: 4.5 Week Render (Gasp!) Server Time
3 Oct 2024 02:21:18 EDT (-0400)
  Re: 4.5 Week Render (Gasp!)  
From: Mick Hazelgrove
Date: 26 Feb 2000 17:59:10
Message: <38b85abe@news.povray.org>
I like the softer highlights on the purple jug. I got some glass just like
it but its got a rough surface texture.

Mick

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"Equiprawn" <equ### [at] tinetie> wrote in message
news:38b80ebf@news.povray.org...
> Hello,
>
> I haven't posted anything for a while, because I have been doing a render
> that took overall around 4.5 weeks! Now, I had Unreal running at the
> weekends, but during the week Pov was the only thing running. I was just
> originally a test in Rhino to merge a wandle into a jug body, but I
thought
> I would test Photon's with it. I must have gone overboard in the settings.
I
> can't give a definite time for render, as it was stopped and continued may
> times, and there is a bug in the Windows version where the trace time
> doesn't stop when the render is paused. I think is looks nice in black and
> white, so I have included a post processed version as well. Originally
> rendered in 1280x1024.
>
>
> Equiprawn
>
> ------------------------------------------------
> Wherever you go, there you are - Buckaroo Banzai
>        http://m3.easyspace.com/equiprawn/
> ------------------------------------------------
>
>
>


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