|
|
Wow, I should take the comment about glass out of my reply to Andre's "More
Alcohol" posting and put it here instead. In case it's not seen I basically
said glass textures are both a good and bad thing, for obvious reasons.
The B&W version is actually sepia and not all gray shades I see. Has a good
look to it.
That purple pitcher has too soft a highlight IMO, hate to say it because of the
tremendously long render time you endured.
Any plans to try a speeded up, less photon-intensive, version or has it already
been done?
Bob
Post a reply to this message
|
|