I'm impressed!
I had thought that trace wouldn't work with the isosurface, I was obviously
wrong!
Which is a good thing as I've been experimenting with ridged multifractels
as a means of creating landscapes - now I can place things on them!
Mick
--
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"Chris Huff" <chr### [at] yahoocom> wrote in message
news:chrishuff_99-9D37D5.05283324022000@news.povray.org...
> Here is my first attempt at a cactus in MegaPOV(inspired by some
> discussions in the thread "A clock"), it uses trace() and an isosurface.
> The texturing still needs a lot of work...
>
> --
> Chris Huff
> e-mail: chr### [at] yahoocom
> Web page: http://chrishuff.dhs.org/
>
>
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