POV-Ray : Newsgroups : povray.binaries.images : Wierd results with circular area light... - Orient_Test_2.jpg (0/1) : Re: Wierd results with circular area light... - Orient_Test_2.jpg (0/1) Server Time
3 Oct 2024 02:22:18 EDT (-0400)
  Re: Wierd results with circular area light... - Orient_Test_2.jpg (0/1)  
From:
Date: 24 Feb 2000 12:04:59
Message: <38b564bb@news.povray.org>
Glen Berry wrote:
>I tried using the circular area light for the first time. I also used
>the orient keyword with it. I had hoped to create the equivalent of a
>spherical-shaped light source, but I must have done something wrong.
>
>In the image, you will see the ends of 8 orange cylinders arranged in
>a circle. An area light was placed in the center of the circle. The
>shadows from the cylinders should all be the same, but they aren't.
>Some have softer transitions than others. I assume I haven't figured
>out the proper way to use the orient keyword yet?
>
>There are also strange, jagged, light and dark gray radial lines near
>the edges of the image. (Look any of the corners to see one of the
>light gray ones.) What is causing *this*?
>
>I'll post my scene file to povray.text.scene-files in case anyone
>wants to inspect it.
>
>thanks,
>Glen Berry

I fixed it (was actualy pretty easy one). I'll reply the fix in your post in
povray.txt.scene-files soon. (I'll also post the image now as it stopped
rendering).

Jide


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