Chris Huff wrote:
>Here is my first attempt at a cactus in MegaPOV(inspired by some
>discussions in the thread "A clock"), it uses trace() and an isosurface.
That looks great. If I can't come up with a good cactus could you share the
code ? :)
>The texturing still needs a lot of work...
>
Maybe just a slight granite normal scaled bigger in y than in x and z ?
I'll go fech some books since I haven't taken a better look at the "texture"
of real cactii :)
Jide
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