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Seems that has always been one of those can-do things with the exception that it
would slow things down with all the extra rays needed to get a 3D light source.
Bob
"Glen Berry" <7no### [at] ezwv com> wrote in message
news:PZSvOOQW=ePZ5wC7yszhOVhlAGCL@4ax.com...
| On 20 Feb 2000 01:55:05 -0500, ron### [at] povray org (Ron Parker)
| wrote:
|
| >I think what he's looking for is a cylinder-shaped area light, like
| >a fluorescent tube.
|
| Ron understands me perfectly.
|
| I'd like to have 3-D area lights in the shapes of spheres and
| cylinders, instead of being limited to 2-D area lights in the shapes
| of rectangles and circles (circles are supported in Mega-POV, at
| least.)
|
| So how about it? Would this be terribly difficult to achieve?
|
| later,
| Glen Berry
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