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Yeah! - that is capitivating :)
really very good - now how about adding a collision effect, either a texture
effect (like a pigment or normal ripple) or a little flash to highlight all
the collisions or a sound, stick 2 of these side by side and let everything
interect
i am really impressed that you actually answered my request, :))
Rick
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:38ab3659@news.povray.org...
> this is actually a LONG stride from the previous animation... the center
> ball actually belongs in the same array as the rest, treated exactly the
> same. I was going to get rid of it but the other balls kept floating off
> collectively and I couldn't keep the camera on 'em. So I just added one
> with a big radius at the origin, viola: gravity anchor. There seems to be
> some realistic bouncing and collisions, I think I'm getting closer...
>
> "Rick [Kitty5]" <pov### [at] dialpipexcom> wrote in message
> news:38aaa094$1@news.povray.org...
> > nice, forget the motion blur, make it slower, and throw a extra 20
> orbiters
> > at it - that would look captivating - especially if you can get the
> > collision detection and have them bouncing off each other
> >
> > Rick
>
>
>
>
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