|
|
I think it's isosurface trouble causing that. Ever see the talk about the black
pixel problem with these sort of things? max_gradient I believe. I think it
might be related to that in part coupled with the refraction, but I'm not sure.
I haven't changed anything and rendered again yet. Basically it could be just
the odd lines perpendicular to the shoreline (pointing out to sea) and surface
unevenness to blame mostly.
Bob
"Steve" <sjl### [at] ndirectcouk> wrote in message
news:slr### [at] zero-ppslocaldomain...
| looking out to sea there is what
| looks to be a path (could be the way the sun is shining), this isn't the
| problem though, the problem is what looks like brown pixelation on the sea
| to the left and right of this central path, it looks real messy, I'll try
| a render at my end and see what comes out.
Post a reply to this message
|
|